'Serpent's Sanctum' has been released!


Dear delvers!

My next adventure: 'Serpent's Sanctum', is finally released!


100 years ago, a mighty wizard & their child died in a tragic fire, thought to be the effect of a powerful curse. They were buried by local villagers in the wizard's secluded mausoleum. Thinking the curse might be lingering, the villagers feared the mausoleum & left it to weather & decay. Now, 100 years later, people are mysteriously disappearing from the village – and the locals seem to blame the old cursed mausoleum. But – is it really a curse, or has something else been lingering for all these years?


Delve into the secret halls of an abandoned mausoleum, in this 40–page module of adventure in the dark! Tread carefully as you enter the halls to uncover the dark secrets – and even darker fate – of the grand wizard Sesvarin Odel and their unfortunate child Lyra.

Within The Module:

  • Discover the unfortunate fate of the missing villagers, while trying not to get bitten by the terrible snakes infesting these damp halls.
  • Avoid or trigger fatal traps – one of which comes with player handouts!
  • Awaken the Mangled Undead: Once unwilling experiments of the wizard, now guardians of the crypt. (A puzzle–like combat encounter).
  • Pay a visit to the long forgotten Patron of Life. But beware the Bubbleth Snails.
  • Experience the terrible consequences of toying with the concept of immortality.
  • Stumble upon the proud Cave Dwellers: the humanoid creatures who worships The Serpent out of fear.
  • Have a deadly encounter with The Serpent: once Sesvarin Odel, now a enormous serpentine monster, cursed with eternal life & an insatiable hunger.



The module is 40 pages of delving in darkness, containing: 

  • 2 entrances/exits.
  • 23 keyed areas.
  • A full color isometric map.
  • A mystery to be solved, and moral dilemmas to overcome.
  • Hooks & rumours to get the PCs started.
  • Traps & ambushes to avoid or overcome.
  • 6 unique denizens to interact with, disturb, or avoid – All illustrated.
  • A 'Treasure & Oddities' table with 1d20 hidden things in dark places.
  • And much more.


Serpent's Sanctum is designed as a 'classic' dungeon delving adventure, with a mystery as the main hook: villagers are disappearing, and no one knows why. A 'cursed' mausoleum is to blame according to some, while others blame the dangerous waters of a rapidly flowing river.

The module is designed for curious players who like to indulge in dungeon delving: figuring out secret doors, solving traps in creative ways, and investigating this odd mystery. All of this of course ends climatically in a moral dilemma.


Practical:

The .pdf is hyperlinked for ease-of-use: 

  • Clicking on an area–title on the main map takes you to that area's description. Clicking on the mini–map atop an area description takes you back to the main map.
  • Clicking on an area–title within an area descriptions, takes you to that area's description.
  • Clicking on color-coded bracketed text takes you to that denizen's description. Clicking on the image of that denizen will send you back to your last viewed page. (This allows for easily flipping back and forth between areas and denizens).


Right now you'll receive this module when supporting my work on Patreonhttps://www.patreon.com/Undelved (and it is cheaper to support my work on patreon, than buying the module on itch – just saying).

I really hope you enjoy the module as much as I've enjoyed creating it! 
 – Michael

Get Serpent's Sanctum

Buy Now$19.00 USD or more

Leave a comment

Log in with itch.io to leave a comment.